#pragma once
#include "CP2.h"
class CP3 : public CP2
{
public:
	CP3(void);
	virtual~CP3(void);
	friend CP3 operator + (const CP3& p0, const CP3& p1);
	friend CP3 operator - (const CP3& p0, const CP3& p1);
	friend CP3 operator * (const CP3& p, double scalar);
	friend CP3 operator * (double scalar,const CP3& p);
	CP3(double x, double y, double z);
public:
	double x;
	double y;
	double z;
};

